Lily and the Punch Gods

Playing Scion2e with another player whose character (Lily) can make things blink out of existence by attacking them leads to some interesting thought experiments. My noobish insistence that the rules don’t specify what constitutes a “valid target” and there is no reason why we can’t punch a wall is apparently...

See full post >>>

It was NEVER just a heist!

We were driving carefully through the back streets, trying to figure out how to ditch the truck. I was still a bit dazed that my insane spur of the moment plan had gotten us this far, and was fresh out of suggestions. Hana and Morgan were working on a way...

See full post >>>

Your princess is in another castle

We watched Haley disappear back toward the basecamp with Daniel, then busied ourselves planning what the hell we were going to do next. Seemed like the obvious objective was the tower, but we didn’t really have a plan for what we were going to do when we got there. Other...

See full post >>>

(Not really) a mad dash to safety

Getting Daniel and Hilde back to the hovercraft in their condition was a little easier than I had expected. Hilde in particular seems to be more resilient than expected, but she was still much less active than she usually is. As we reached the hovercraft I saw something moving out...

See full post >>>

How Not to Steal a Piano

You know how sometimes a harebrained scheme comes into your head and you can’t help running with it? Today has been exactly that.

See full post >>>